It's 7PM, everyone's gone home for the day, and your curiosity has got the better of you. Set in a corporate design department in an alternate 1990s, this first-person walking simulator encourages you to wander through the office's hallways and meeting rooms, and lets you poke your nose into the other employees' workspaces.
Go further and read your coworkers' email messages, rifle through their desk drawers, and uncover the mystery of what happened last weekend at the company picnic.